Digital world is just like the physical world we are living in, it is just too broad for us to explore the every single detail in it. So I think take a perspective would be necessary. The sense of sight is one of the most important ability for a human, and it is also one of the most common way used by human to know an object. Take the perspective from visuality will be one of the easiest way for viewers. I think the digitized visuality is like the images inside the mirror, which you can see, but you can not touch. With mirror, we could get lots of different visual effects, and symmetry is one of the very basic ones. But when I added more symmetry effect into the video, it was like a splitting cell - from 1 to 2, 2 to 4, 4 to 16. When the screen is split into 16 pieces with every piece is the same but mirror, it produces an all new image. This image could not be easily made in the physical world. On the physical side, the viewers will be the physical element here. Viewers will be captured by the camera, and they will be existing with the image in the same space. Here, the relationship between the physical and digital world will be showed by the relationship between the viewers themselves and the digital image.
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